Fairy Forest

Programs Used: Unreal Engine, Cinema4D, Substance Painter

My goal for this project was to conceptualize a mythical, dream-like environment. The focal point is a path leading up to a mushroom house with over-sized foliage surrounding it. The challenge was the lighting, creating a night-scene that’s lit by bioluminescent lighting. This was also an opportunity to practice modeling and dipping my toe into Substance Painter.

AI Mockups

Inspiration

I was heavily inspired by cozy games, like Animal Crossing and Lost Nova.

Lighting References

Models

Substance Painter

Final Renders

Paint Over

Blocked out in Unreal and painted over in Photoshop.

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Haunted House

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The Room Interactive